Archive for the 'Thoughts' Category

Taiwan-bound. Be back 7-20-2008!

Ninja July 3rd, 2008

taiwan-bound-be-back-7-20-2008

I’m taking a break from NvP + I’ll be back on the 20th!

800px-kitkat_chunky.jpgKit Kat Chunky photo from Wikimedia

I’ve been feeling so scatterbrained lately.

I’m going to be traveling to Taiwan to teach English. So in the past couple weeks, I’ve been trying to cram 2.5 weeks worth of work in, in addition to my regular work load. Bleh. I also managed to stuff 2.5 weeks worth of clothes (plus toiletries + 2 spare pairs of shoes) into a 22″ suitcase, so really anything is possible.

Before I say farewell, here’s a sneak peek at a painting I’m working on. It’s a detail of antlers from the underdrawing. Since then, the drawing has grown + has a fresh coat of gesso on it.

See you soon!

Cheers,
Ninja

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Why I am a graphic designer

Ninja July 3rd, 2008

why-i-am-a-graphic-designer

It’s all true! Being rubbish at sports and fearing a career in accounting isn’t up there, but I think that may just be me.

Via David Sherwin of Change Order

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Making mistakes

Ninja June 30th, 2008

making-mistakes

Sometimes I just need a good, gentle reminder…

Via Ffffound

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Come on now, just go for it!

Ninja June 27th, 2008

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Our doubts are traitors, and make us lose the good we oft might win, by fearing to attempt.
– Shakespeare, Measure for Measure Act I, Scene IV

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What Filmmakers Can Learn from Android

Penguin June 26th, 2008

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From Wired: Google’s Open Source Android OS Will Free the Wireless Web:

[Android] is the re-creation of the Internet.
- Eric Schmidt

The internet is huge, powerful, awesome, useful; it’s been a boon for all content creators: filmmakers, artists, musicians, and writers. Imagine where it would be if we understood this internet thing early on? The internet is still growing, it hasn’t even really come into it’s own yet. But as we try to capitalize on the internet, specifically through PCs, are we missing out on something bigger?

The mobile market is growing, adding 3 million users a year. When you leave your home, you bring 3 things: keys, wallet, cellphone. The iPhone, Blackberry, and other smart phones have made it so you can carry the internet with you. By extension, phones will eventually eclipse PCs in usage. I’m not saying they’ll replace PCs, but there are millions of people in the 3rd world who can’t afford a PC, but have a phone.

David Lynch said that as the screen size reduces, so does the experience. When I watch Youtube or any other online video, I have very little patience for the short or video to hook me. If there’s nothing compelling in the first 30-60 seconds, I move on. Cell phones are even smaller, so the attention span will be even faster. The fact that it’s mobile also changes the way things are utilized.

I love my Nintendo DS. I use it more than my Playstation 2. But the only game that I really play is Tetris. Tetris is a great game because each time I play is localized. There’s no ending, so I can stop playing at any time. I don’t have to worry about a story or where I need to go or do after a week or two of inactivity. I don’t have to worry about saving, so I can play while I wait for people and just close it when they come.

The mobile market will teach us new things about filmmaking. Video will be there, but we may not be able to tell the same sort of stories or tell them in the same way. But we can’t miss this opportunity.

Newspapers are dead. Magazines are dead. DVDs and CDs are dead. All have been replaced by the internet. And when information is free, we need to figure out another way to make money.

Google’s model is to build a killer app, then monetize it later
- Andy Rubin

Our killer app is our content. With so many content producers out there, it’s increasingly harder and harder to differentiate our product (our films) from the noise. It’s not just the stories that we tell, but how we tell them. When I’m browsing videos, I can instantly tell by the editing, titles, shot composition, or even color-correction if the video will be any good. As important as the story is, the presentation of that story has to be just as good, if not better. This requires resources in the form of money and talent. These are either financed, or we get that little break to begin to monetize our content.

How do we monetize content? I wish I knew. The MPAA doesn’t know, that’s why they’re holding on to DVD. The TV studios are starting to understand with things like Hulu, but the ad placeholders are annoying enough to force me back to bit torrent. My gut says the solution is to take it offline.

  • Connect with your audience and provide them with an experience they can’t get online. It would be an extension of your film, bringing characters to real life or bringing set pieces for the audience to participate in.
  • Make the DVD special, include things that can’t be copied for free.
  • Other merchandise that ties into your film. Sometimes it’s t-shirts, sometimes it’s something else.

As indie filmmakers, we need to be pioneers. We need to understand where technology is bringing us and learn from what business and other content creators are doing with it. Yes we’ll make mistakes, but we make plenty already with our films.

-Penguin

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Stress is the spice of life…

Ninja June 19th, 2008

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If you don’t like stress, don’t do the fucking job!
Ridley Scott, when asked about working in the film industry

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Galleries, Art, and Commercialism

Penguin June 9th, 2008

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This weekend, we went to the Met to see its latest exhibits. Although I enjoyed Koons on the roof (when I first heard of it, I was thought “raccoons”), there weren’t as many pieces as I would have liked. The balloon dog is as cool as it looks (if you go to the back, it looks like the dog has an anus).

As I walked through the superheroes exhibit, I thought to myself, is this art? I loved Iron Man, and Batman is one of my favourite superheroes. Granted, comics has influenced mainstream pop culture tremendously in the last few years. Just because it’s influential and it’s put in a gallery doesn’t necessarily make it art.

When we went to the Guggenheim, Ninja and I talked about Art and Commercialization. I posed the question: Is it art if it’s commercial? I cited the example of movies and commercials. This is not to say these endeavors have artistic qualities, but the fact that it’s mass produced no longer makes it unique.

I hugged a $25 mil piece of art. If the “flower” wasn’t a one of, and instead mass produced for the gift shop, it would probably go for $25 instead. Because it is no longer unique, it is no longer worth as much.

As a filmmaker, I struggle with this idea of making art in a medium that wants to be commercial. I’ve watched great movies come out of the studio system. I’ve watched great movies come out of the indie system. Some of it is art, some of it isn’t. And I find that the two are inversely proportional to each other. The more commercial something is, the less it is about art, and vice-versa. Where do I strike the balance?

I don’t think I have any good answers.

-Penguin

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First Kiss is number one

Ninja May 29th, 2008

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I recently received an email from a lovely lady from Canada. She mentioned that she found us through a Google image search for the word, “kiss.” That got me wondering, so I too did a search and discovered that our image for First Kiss is number one and the First Kiss process sketch is number two on the Google image search. Wow… we even beat out the band, Kiss.

ninja-vs-penguin_first-kiss.png

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Compromising Your Art

Penguin May 28th, 2008

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Over the Memorial Weekend, I was asked by my church to shoot some footage for them. Specifically of two events: a field day and a family night. I also began shooting a bigger piece about the church. I thought it would be a good idea to get some b-roll footage of the worship team playing music and the congregation singing.

Not 3 minutes into the b-roll, Shirley, one of the people in charge came by and told me to stop filming. She was pretty mad. I got a few more shots and then I stopped. I can appreciate her reasoning behind not wanting me to shoot because it might be a distraction to others. Fine. But she could’ve been nicer about it.

On Monday, Shirley gave me a message through one of our pastors to not put any of the family night footage online. It baffled me because it’s not like there was anything risque or compromising in the footage. To the contrary, everyone was really looking forward to watching it. I realized the issue at hand was the censorship.

I’ve become so used to working independently, having final cut, not needing approval for anything, and just producing whatever I wanted. Now I can appreciate what it may be like in a studio system. You have producers and execs and all other sorts of people financing the project who want it done a certain way. Unfortunately, I’m not being paid for my services.

How far do you compromise to get your art made? I’m not even in a position to compromise because the option of dialogue isn’t given to me.

Luminaries in the industry can do whatever they want. But I’m nobody. I’m poor and I can barely afford DV tapes. I’m not even getting reimbursed for the tapes that I used.

I’ll do what I can to fight it, but I don’t have high expectations.

-Penguin

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Missed Moments of Violation

Penguin May 27th, 2008

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Observation is, by nature, violating. As we build relationships, we build trust, and we become comfortable with people violating us. But with cameras, both photography and video, the violation is permanent because you have captured that moment.

For the most part, we’re okay with it. There are security cameras everywhere recording our every action. Our friends take pictures and videos of us. These are then put online for the world to see. Even some of our embarrassing or compromising shots, we’re okay about it. But what about those moments of distress and true vulnerability.

This past weekend, a kid I know got hurt doing an activity. I didn’t see it, nor was I that close to him when it happened. I was sitting off to the side when another kid told us that he was hurt. At first, I gave him his space. But when the ambulance came, I grabbed my camera and started filming.

Where is our responsibility as documenters of moments? Is it to the subject, our audience, or ourselves?

Subject - Our responsibility to the subject is to respect them. That means we need to be honest in the way we present them and what they are sharing. It’s so easy to manipulate people’s words or to present images that tell lies about the person.

Sometimes the subject will tell you to stop or turn off the camera. In those cases, I would definitely respect their wishes. What if they don’t know they’re the subject? Do you empathize and ask the question for them? The problem with this, is that we don’t know how they would respond. Each individual and culture is different and my answer may be different from the subject’s. An argument can be made for either side.

Audience - Our responsibility to the audience is to tell them the complete story, with all the grit and dirt that goes along with it. This doesn’t mean we should seek out grit and dirt if it isn’t there, but if we find it, we need to present it honestly and humbly.

Ourselves - Our responsibility to ourselves is to not compromise our values. We may be changed through the documenting process and from what we learn, but that’s not to say we are to change ourselves for the documentary.

Something about the ambulance that added drama to the story. Some people said what I did was terrible. Others commended what I was doing. But I don’t know where I stand. This was only 1 kid with a minor fracture. What if I’m confronted with something bigger? What will I do? Do I commit to the story and keep filming? Or do I draw the line and say that there are certain things I won’t film.

I don’t know.

-Penguin

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