Archive for the tag 'Writing'

Writing Great Characters

Penguin June 24th, 2009

writing-great-characters

ScriptForSale has 3 videos has an interesting take on writing great characters. I personally like defining who my characters are before doing any plotting. I just find that it’s easier for me.

The video talks about 3 ways to discover your character

  • Creating them, by using a profile before you start any writing
  • Creating the profile as you write
  • Pitch the character to a friend and have them fill in the profile

The Character Profile consists of 4 required elements:

  • role in the story
  • age & description
  • core traits – how the character presents themselves
  • character subtext

The core traits are broken down into 4 categories:

  • external
  • emotional
  • intellectual
  • subtext

There are also 7 optional elements that compliment the required elements.

  • flaw
  • character arc
  • world view
  • want/need
  • motto (saying, catch phrase)
  • mission/agenda
  • what makes the character unique

I personally always have a flaw that comes from their want/need. This is how I establish the character’s motivation.

Nice simple template that gives you a starting position.

You can find the videos below.


Via: Filmmaker IQ

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36 Plots

Penguin November 9th, 2008

36-plots

This page lists 36 plots for RPGs, but they’re just as applicable to film.

  1. Supplication – Persecutor, Suppliant, a Power in Authority
  2. Deliverance – Unfortunates, Threatener, Rescuer
  3. Revenge – Avenger, Criminal
  4. Vengeance by Family upon Family – Avenging Kinsman, Guilty Kinsman, Relative
  5. Pursuit – Fugitive from Punishment, Pursuer
  6. Victim of Cruelty or Misfortune – Unfortunates, Master or Unlucky Person
  7. Disaster – Vanquished Power, Victorious Power or Messenger
  8. Revolt – Tyrant, Conspirator(s)
  9. Daring Enterprise – Bold Leader, Goal, Adversary
  10. Abduction – Abductor, Abducted, Guardian
  11. Enigma – Interrogator, Seeker, Problem
  12. Obtaining – Two or more Opposing Parties, Object, maybe an Arbitrator
  13. Familial Hatred – Two Family Members who hate each other
  14. Familial Rivalry – Preferred Kinsman, Rejected Kinsman, Object
  15. Murderous Adultery – Two Adulterers, the Betrayed
  16. Madness – Madman, Victim
  17. Fatal Imprudence – Imprudent person, Victim or lost object
  18. Involuntary Crimes of Love – Lover, Beloved, Revealer
  19. Kinsman Kills Unrecognised Kinsman – Killer, Unrecognised Victim, Revealer
  20. Self Sacrifice for an Ideal – Hero, Ideal, Person or Thing Sacrificed
  21. Self Sacrifice for Kindred – Hero, Kinsman, Person or Thing Sacrificed
  22. All Sacrificed for Passion – Lover, Object of Passion, Person or Thing Sacrificed
  23. Sacrifice of Loved Ones – Hero, Beloved Victim, Need for Sacrifice
  24. Rivalry Between Superior and Inferior – Superior, Inferior, Object
  25. Adultery – Deceived Spouse, Two Adulterers
  26. Crimes of Love – Lover, Beloved, theme of Dissolution
  27. Discovery of Dishonor of a Loved One – Discoverer, Guilty One
  28. Obstacles to Love – Two Lovers, Obstacle
  29. An Enemy Loved – Beloved Enemy, Lover, Hater
  30. Ambition – An Ambitious Person, Coveted Thing, Adversary
  31. Conflict with a God – Mortal, Immortal
  32. Mistaken Jealousy – Jealous One, Object of Jealousy, Supposed Accomplice, Author of Mistake
  33. Faulty Judgment – Mistaken One, Victim of Mistake, Author of Mistake, Guilty Person
  34. Remorse – Culprit, Victim, Interrogator
  35. Recovery of a Lost One – Seeker, One Found
  36. Loss of Loved Ones – Kinsman Slain, Kinsman Witness, Executioner
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Interstellar Travel Impossible?

Penguin August 19th, 2008

interstellar-travel-impossible

I love scifi and this “news” comes as a real wet blanket.

The major problem is that propulsion — shooting mass backwards to go forwards — requires large amounts of both time and fuel. For instance, using the best rocket engines Earth currently has to offer, it would take 50,000 years to travel the 4.3 light years to Alpha Centauri, our solar system’s nearest neighbor. Even the most theoretically efficient type of propulsion, an imaginary engine powered by antimatter, would still require decades to reach Alpha Centauri, according to Robert Frisbee, group leader in the Advanced Propulsion Technology Group within NASA’s Jet Propulsion Laboratory.

- Wired

Luckily for us writers, most people don’t know that much about space or how difficult it is. But it also goes to show how important “magic” is, such as “hyperspace” (Star Wars), “FTL” (Battlestar Galactica), “Gates” (Stargate, Babylon 5), and of course “warp” (Star Trek).

Most of them take the right approach by not getting into the technicalities of these systems. They just assume that they “just work” and thus, we assume it too. And it’s a good thing too, otherwise, there would be a lot of boring scifi out there.

-Penguin

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